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marcel
duchamp
one tenth his actual
size
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sketches
and models
The
three second judgement
We experimented with this thing, walking around all these hundreds
of different spaces, of just how long it took us to decide what
a space was about and whether we wanted to be in it. At first,
we thought, maybe it took about 15 seconds. No, the more we watched
our responses, the less time our process of judgement appeared
to take. Almost no time at all in fact. Three seconds was generous
we decided. Try it yourself. If it takes you any longer than three
seconds to arrive at a fairly comprehensive assessment of a space,
then we'll be very very surprised. The idea of how long it takes
people to form judgements about the spaces they have entered and
what you could realistically do to engage someone in that tiny
space of time informs much of our work. There's a lot of perceptual
psychology we're researching as a result.
Coming
in to focus - becoming a role
We saw this simple Kevin Handley piece, beginning with an out
of focus head of Fidel Castro. We liked the idea of 'becoming'
within this. It was restful, though I didn't want it to resolve
to anything, especially not Castro. And it stimulated a thought
process around this - when we move into a space, what goes on
in us, what do we become and what does the space become to us?
How are we interpreted by it and how do we interpret it? These
things, these arrivals, are aspects of 'coming into focus'. So
I wondered how we could interpret this concept visually (an 'out
of focus' image of ourselves, becoming an 'in focus' is one very
obvious mirror of what goes on inside us or in the judgments of
others). But could we mirror other aspects of this 'becoming'
- like, for instance, the way people become a role when they enter
the office - when does this role start - when we wake, when we
dress, when we walk along the street, when we walk inside the
door of the office? The idea of becoming, especially of becoming
a role, is an important and rich territory.
Small
movements in an unchanging context
There was this image in 'air conditioned' by Su Mei Tse, of a
girl playing the cello in front of a blue mountain. It's a satisfying
still image, but then this tiny piece of movement occurs within
it, generating a sound, which continues beyond the movement. That
smallness of change within the picture is really satisfying. Much
more like a really lovely painting, but one that is slightly alive.
But only alive within its own context - it never changed its context,
or moved too much, too fast or attempted to tell a story. It provided
enough interest simply to sustain your enjoyment of it. Girl sitting
on a stool on a hill, looking at a mountain. Girl plays a few
notes to the mountain. Girl stops to listen to the echo. Repeat.
We are easily transported to this experience. The simple visual
idea of small changes within a small focus of a projected still
image is quite powerful.
Movements
in time - 'becoming' in context
In a space, instead of presenting an image, why don't we use the
time in which people adjust, and allow the image to form at the
pace in which the person can adjust to it? If it took 30 seconds
for that wonderful Kandinsky picture in the Guggenheim to appear
and take form, what would that do to your appreciation of it?
Also, this idea that complexity stimulates - what happens when
we take a complex form and morph it into something simple? What
happens within us if we project at first disorder, yet then create
out of it order? One thing becomes another, one person becomes
another, depending on the spatial context they inhabit. And on
the flow of time in these spaces.
Non-verbal
body language
It's what goes on between individuals in a 'meet and greet' space.
Even the simple handshake is often not so much a greeting as a
form of combative communication - there is a science all about
handshakes. As is the audio language of introductions, hellos
and goodbyes. There is a lot in the principles of how I react
to you and how you then react to me. There's a lot of social norms
here, and a lot of anxieties and these points of reaction have
a usually temporary influence over the space we're in. What if
they weren't temporary, what are the psychic traces of our behaviours?
What might they look like? And I am sure the environment can profoundly
effect how these social interactions work, or often don't.
Leaving
bits of ourselves behind
The idea of leaving - spaces are not just about entering - about
projected futures, but about our pasts as well. It always seems
as if in leaving a building we leave nothing behind, as if we
become invisible ghosts in the history of that space. What if
our ghosts could become visible? What if not only the people we
met, but the building itself remembers us? In many place the building
already does, through surveillance, it's just we're not aware
of it, it is hidden and only dimly meaningful to us in a slightly
paranoic way. I leave footprints, I leave ideas and thoughtforms,
I leave the disturbance of air and light. And sometimes I am changed.
How
can this space deal with my efforts and expectations?
What efforts we have to make when we enter a space - we're concerned
really with so many things - our role, what's expected of us,
how we're going to prepare, what we'll say, how we look, how we'll
be received, where we'll sit etc
All of these anxieties
can be teased out, reflected upon visually and addressed. What
happens to our anxieties when we are met with something really
unexpected? Drawing the experience of arriving in a space into
the space itself is somehow interesting. What mode of transport
did I use, what were my perceptions as I came into this town,
this street. How did the outside of the building look to me. How
many psychic expectations and judgements have I built up at this
point - 2, 3, 100? And what happens to these expectations as I
go further into the space - in the lift, up the stairs, along
the hallway, in through the doors? How can the space I am in deal
with all the baggage of expectation I have now brought with me?
Repetition
of small things on a grand scale
Wallpaper. Digital wallpaper. Moving wallpaper. Wallpaper made
of light. Computer generated wallpaper that creates interpretations
of what is sees from a bank of creative rules. The dice-room at
the Venice Biennale, Michal Rovners three walled room of miniature
walking men. This repetition of a simple, uncomplicated sound
also has these hypnotic qualities. Audio visual wallpaper. Could
we be hypnotised by it?
Reflection
The visual feedback loop made possible by cameras hooked to a
display. The possibilities of time-delay in this visual feedback
loop. How we can use time within the context of people moving
through spaces - ie. on a simple level, the notion of 'rehearsal',
establishing a time delayed audio/visual feedback. Echo and Narcissus
- the idea of the image only repeating back what it sees, but
somehow altered, processed to establish a new form of communication
or dialogue. The hall of mirrors, distortion - not just of the
image but of time. The re-ordering of time in sequential playback.
Virtual mirrors masquerading as actual mirrors.
Exploding
the moving image canvas
In looking at all this projected imagery, so much of it is still
like a 4:3 TV set. There is no need for this. It can be round,
or long and thin, or any shape at all. This display space we're
developing for Perth Concert Hall, the Threshold Wave, it's about
30:1, or 28,000 pixels wide. Aborigines, when they first saw polaroids
of themselves, were unable to recognise the images they saw. We
are all like that, conditioned to see things only in certain ways,
conditioned by familiarity to accept some illusions of reality
and not others. The moving image is about to explode out - away
from cinemas, away from gallery installations, away from 4:3 or
16:9. It can be part of an object, shining out from within. To
work with an architect who could create these uniquely shaped
'canvas' areas as part of the conceived internal spaces of a building
- now that would be interesting.
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